
ABOUT
Isabella Ness (she/they) is a sound designer, writer, and vocalist intent on exploring and challenging the limits of narrative media. She is an alumna of Temple University's Boyer College of Music and Dance, and lives in South Texas.
From the critically-acclaimed Asgard's Wrath II to Death Stranding, her work runs the gamut of platform and scope. Isabella's design ethos focuses on collaboration and innovation to advance the role of audio in game development. At Sanzaru Games, she built close ties between narrative, design, and voice talent to fill virtual worlds with vibrant life.
Isabella is passionate about uplifting and inspiring the next generation of developers and has given talks about strategy & process at MAGFest and the University of Texas at Austin, as well as working with Girls Make Games to provide audio support for educational projects.
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In addition to design, Isabella writes fiction and develops experimental interactive projects. She performs her own work in art song and experimental sound and releases recorded work under the name Dereworthy on bandcamp.com. Isabella also composes vocal music for chamber ensemble and stage performance (ASCAP).

