
ABOUT
Isabella Ness (she/they) is a sound designer, musician, and vocalist intent on exploring and challenging the principles of narrative media. She is based in South Texas.
From the Asgard's Wrath II to Death Stranding and many other titles running the gamut of platform and scope, Isabella's design ethos focuses on collaboration and innovation to heighten the role of audio in game development. She works with Sanzaru Games, where she builds closely with narrative, design, and voice talent to fill interactive worlds with vibrant life.
Isabella is passionate about uplifting and inspiring the next generation of developers and has given talks about strategy & process at MAGFest and the University of Texas at Austin, as well as working with Girls Make Games to provide audio support for educational projects.
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In addition to design, Isabella performs her own work in art song and experimental sound. She releases recorded work under the name Dereworthy on bandcamp.com. Isabella also composes vocal music for chamber ensemble and stage performance (ASCAP).